Sometimes, the more realistic the game, the less fun it can be to play. VR is a platform where, interestingly enough, graphics aren't even close to the primary test for playability the best games succeed through minimalism, stripping the 360-degree world down to essential lines and motions (usually side-to-side and not back-and-forth, which can leave you feeling nauseous). Most VR gameplay (for any headset) isn't going to match the kind of graphics you'll get from the latest PC games. How do speed and graphics compare to previous cabled VR technologies? Pretty darn well.
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